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Backyard chickens

Local coop game made in Unreal, based on Rampart (1991) gameplay

Backyard chickens

General information

This is a group project completed at university as part of a course assignment. The team consisted of 14 developers.
The game is a remake of Rampart from 1991, featuring a chicken-themed style. It was developed using Unreal Engine.

The game can be found on itch.io

Gameplay

Backyard Chickens is a two-player couch co-op game inspired by Rampart (1991). Players alternate between a building phase, where they construct defenses using randomly assigned Tetris-like fence pieces and cannons, and an attacking phase, where they fire their cannons to destroy the opponent’s defenses!

Personal contribution

  • I setup Perforce (source control system)

  • I made tools for designers to customize the world grid (playfield for the game)

    • Designers can resize and transform the game grid.
    • A river flows across the grid, splitting the map into two distinct sides.
    • The river is generated using an array of points, ensuring flexibility in a map design.
  • I coded shaders and materials
    • Simple water shader for the river
      water_shader

    • Post-process outline shader that highlights objects in different colors based on their team affiliation.
      Outline_shader

  • Contributed to the game algorithms written in C++
    • CPP functions available in blueprints
      world grid cpp exposed functions

    • Example function create grid written in C++
      create grid

This post is licensed under CC BY 4.0 by the author.